Pirl Experimental Education & Consulting

Design journal · Injuries & Healing · Unit 6.6

Let’s Build It.
Then Let’s Break It.

Brainstorming a unit launch with a mystery injury, virtual experiments, physical models, and a lot of questions.

Work in progress. The simulation is ready to explore. The physical classroom investigation is still being developed.

There is a question students always ask when we begin our Injuries & Healing unit:

“How much weight did the student drop?”

That question stayed with me as I started brainstorming a new launch for Unit 6.6. Students are already curious about how the injury happened. Could I give them a way to investigate their ideas, collect evidence, and argue for a possible explanation?

I did not begin with a finished plan. My first request was essentially: Explore the lesson materials and help me think of a simulation. I’ll know a good idea when I see one. My longer-term goal is to develop a useful simulation for each lesson, including the unit launch. This thread became an experiment in figuring out what “useful” should look like.

Current Mystery Injury Simulator illustrations: injured foot, foot X-ray, and student holding a dumbbell.
The updated simulator connects the original case, a virtual drop experiment, and a new Injuries & Recovery Tools reference tab.Click or tap to enlarge.

01 · Start with a question

Keep the mystery. Give students something to investigate.

The first part stays close to the lesson’s storyline. A student has injured their foot. Students examine the available evidence and follow the recovery reports, paying attention to what changes over time.

They can look closely, examine movement, test feeling in different locations, and view an illustrated X-ray. The point is to notice structures and function, separate observations from inferences, and identify what the available evidence still cannot explain.

Current examination interface showing a realistic foot illustration with a horizontal wound and bruising.
The revised ER view pairs the case report with a more realistic foot illustration. Bruising and small amounts of bleeding are illustrative additions; they are not new findings from the report.Click or tap to enlarge.
Rendered examination view showing the recovery timeline, an illustrated foot X-ray, and the original case evidence.
The original case: partial fractures of the 2nd and 3rd metatarsals. Rendered view of the current simulation; the X-ray is an illustration.Click or tap to enlarge.

The idea that clicked: “Recreate the Injury”

The other early modes did not give students enough to do. I wanted them to explore and test their own ideas. The question about the dropped weight provided a direction.

In the new experiment tab, students choose a dumbbell, weight plate, or bar; change the mass and drop height; and decide how the object lands. They make a prediction, run a virtual drop, and examine the resulting foot using the same tools available in the original case.

That creates a reason to revise a trial. Did the X-ray evidence match? What about the visible injury, movement, or feeling? Which variable might they change next, and why?

Rendered Recreate the Injury tab with object and landing controls, mass and height sliders, a student illustration, and a full-foot close-up.
The experiment connects adjustable variables with a virtual drop and an enlarged view of the entire foot. The settings shown are a virtual example, not a classroom test recommendation.Click or tap to enlarge.
Rendered comparison of the original case X-ray and the X-ray from a virtual trial.
A trial can produce similar evidence. That supports a possible explanation; it does not identify the exact object, mass, or height involved in the original injury.Click or tap to enlarge.
Watch a short simulation walkthrough

An updated 20-second demonstration using the current realistic illustrations and interface views. It is an animated demonstration, not a live screen recording.

02 · Make the thinking visible

The evidence log might be my favorite part.

A completed trial does not tell me very much about what a student is thinking. I wanted the notebook to keep the kind of evidence, too: “looking closely—top of foot” tells a different story from “X-ray of foot.”

Each entry can include the student’s thinking or a question. Students can copy the log into a Google Form or Doc, giving me a way to look at their observations, uncertainty, and explanations together.

I would be interested in the question “Could a different drop produce similar evidence?” That opens a much richer conversation than simply finding a combination that looks right.

Evidence notebook with an X-ray observation, a thinking field, and a Copy evidence log button.
Evidence and thinking stay together. The response shown is an illustrative example, not actual student work.Click or tap to enlarge.

The notebook keeps entries during the current tab session. Students should copy or download their work before refreshing or leaving.

03 · Learn. Experiment. Refine.

The revisions were part of the work.

The graphics have moved much closer to real life. I want enough detail for students to notice a wound, compare swelling, and follow changes across the recovery reports. Visual realism still needs an accuracy check: the foot and scan views remain labeled illustrations.

One early heel view put the indicator in the right place while showing the top of the foot. That needed to change. A student investigating feeling at the heel should see the underside of the foot. The original case’s bone views also needed to show partial fractures of the 2nd and 3rd metatarsals, with the bones still partly connected.

The top-of-foot examination view beside the heel and underside view, each with its own test-location marker.
The view needs to match the test. Selecting the heel now reveals the underside of the foot.Click or tap to enlarge.

The horizontal wound now changes across the appointments: bleeding and bruising in the ER illustration, stitches after surgery, strips after stitch removal, and a gradually fading scar. The reports guide the documented changes; the added bruising and scar appearance help illustrate recovery without becoming extra case evidence.

Six illustrated foot views showing the horizontal wound, stitches, strips, and fading scar across the recovery timeline.
Current recovery illustrations. The appointment reports are the evidence; added bruising, bleeding, and scar fading are visual examples.Click or tap to enlarge.

The falling objects needed attention as well. A dumbbell, a plate, and a bar should be recognizable, and students should be able to see the difference between a broad contact and an edge or end contacting the foot.

The simulation’s dumbbell, weight plate, and bar illustrations in broad and edge or end orientations.
The current equipment illustrations show both contact orientations. In the experiment scene, only the selected object appears; sizes in this comparison are not to scale.Click or tap to enlarge.
The student and equipment needed another pass

Once I asked for an entire student in the drop scene, I had another request: clean up the arm that appeared to be cut in half by the body. Some revisions are about the evidence. Some are about making the visual clear enough that it stops distracting from the task.

Current realistic student holding the selected dumbbell beside the updated experiment interface.
The current student, selected object, and full-foot close-up. Illustrated poses represent the release height.Click or tap to enlarge.

A third tab: Injuries & Recovery Tools

Students can now explore 27 flip cards: 12 about bone injuries, six about bruising, swelling, and scars, and nine about tools that support healing. The collection includes crutches, casts, splints, walking boots, and surgical hardware. Cards pair realistic illustrations or scan-style views with diagrams and short explanations.

Students can keep a useful card in the evidence notebook as a reference and add their thinking. Underlined medical words throughout the simulation also open a short definition and picture when students hover, tap, or focus them.

Current Injuries and Recovery Tools tab showing bruise, swelling, and scar reference cards.
The reference tab gives students names, visual examples, and questions to connect with their investigation.Click or tap to enlarge.
Current reference tab showing crutches, a walking boot, and an external fixator.
Recovery tools have different jobs. Students can turn each card over to explore its purpose and save the reference in their notebook.Click or tap to enlarge.
See the explanation on the back of a card
Back of the scar card with a skin-layer diagram, explanation, and notebook button.
Short explanations and labeled diagrams make the reference cards useful alongside the investigation.Click or tap to enlarge.

04 · From a screen to the workbench

I’m all for technology. I also want their hands on the materials.

In true Pirl fashion, I am considering a hybrid launch: virtual experimentation paired with physical experimentation. Students could explore the injury in the simulation, then build and test a material model that raises related questions about structure and function.

The physical ideas are still developing. Pasta, craft sticks, marshmallows, and other simple materials could give students something to construct, test, and revise. Those materials come with limitations as models of a living body, and I want that to become part of the discussion.

How often do I ask students to build something just to break it?
Who doesn’t want to break stuff?

Models, of course. The interesting part comes when students explain what failed, what evidence supports their explanation, and what they would change in the next version.

Two experiences, connected by the same questions
QuestionVirtual investigationPhysical model
What did you change?Choose an object, mass, height, or contact orientation.Choose a material or structural feature to compare in a planned test.
What is your evidence?Use appearance, movement, feeling, and illustrated X-rays.Observe bending, cracking, movement, or loss of function in the model.
What can you explain?Argue for a possible injury scenario and identify what remains uncertain.Explain the model’s behavior and where the analogy to a foot stops working.
AI-generated concept still of a student constructing a pasta and marshmallow model.
AI-generated planning imagery: a possible model-building activity.Click or tap to enlarge.
AI-generated concept still showing a material model beneath a test apparatus.
AI-generated planning imagery: a possible testing setup that still needs review and redesign.Click or tap to enlarge.

I have not run this physical launch yet. Before I do, I need to settle the learning goal, choose a manageable test, and make sure students can connect what happens to their model with the questions we are investigating.

05 · A brainstorm worth questioning

The AI video helps me picture possibilities.

The clip below is AI-generated concept footage of potential classroom activities. It helps make a rough idea visible while I decide what is worth developing. The people, activities, and outcomes shown are generated imagery; these are not photos or results from my classroom.

AI-generated concept video. A planning aid with details that need scientific and practical review before any classroom use.

And the vision board gives us something else to investigate.

The pinboard looks convincing at a glance. Look more closely and there are scientific inaccuracies, questionable labels, and ideas that need more work. I want to put that fact right alongside the image.

AI-generated pinboard of Injuries and Healing launch ideas, including material models, load tests, and anatomy labels that need review.
Spot the scientific mistakes: which labels, structures, or testing claims need correcting? This is an AI-generated brainstorm, not a finished lesson plan or an answer key.Click or tap to enlarge.
Look more closely at the board’s labels and models
Close-up of the vision board’s testing ideas and anatomy labels.
Close-up 1: examine the labels and the claims about the tests.Click or tap to enlarge.
Close-up of the vision board’s material models and lower panels.
Close-up 2: ask what each model represents and where it becomes misleading.Click or tap to enlarge.

06 · Share the process

Brainstorming in public

I also put together a set of portrait images and short video options to share the developing idea. They show the simulation, the evidence notebook, the hybrid plan, and the invitation to question the AI-generated board.

I am sharing this at the brainstorming stage because I would like other teachers’ ideas while there is still plenty of room to change the plan. What would you have students build, test, and break? What would help them connect structure, injury, and function?

See a selection of the updated simulation views
Contact sheet of the updated realistic simulation views, including the examination, experiment, evidence notebook, and reference cards.
A current visual overview. The original brainstorm also included hands-on planning prompts, the scientific-inaccuracies challenge, and a check-back message.Click or tap to enlarge.

Curriculum context: This is my developing adaptation of OpenSciEd Unit 6.6, Lesson 1. The storyline evidence is adapted from the classroom’s lesson reports. The interface, illustrations, evidence notebook, and added virtual experiment are Pirl Experimental work; this adaptation is not an OpenSciEd endorsement.

About the media: Simulation views were rendered from the current interface and illustrations for this article. They are not photographs, medical scans, or student results. The notebook response is illustrative. The vision board and classroom concept video are AI-generated.

Read the Modifying OpenSciEd Unit 6.6 series →

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